ThE Cards

Monster Club holds many cards and it holds even more ways to put them to use. Need some specific insights in a certain card? Check it out!

Find What You Seek

Are you looking for a specific card? Then check the code on the bottom right of the card. All cards on this page are in chronological order.

All the information you need is written on the cards. However, some cards can be a little more complex and you may require additional information. We sorted some of these cards out for you. You'll recognize them by the ⚠️ next to their names.

S0-01 The Army's Greatest Force

Created with Sketch.

"This ultimate soldier holds the potential of victory."

S0-02 The First Power Sword

Created with Sketch.

"The first sword forged to wield magical powers. It’s made of gold because that’s fancy."

S0-03 The Most Loyal Mage ⚠️

Created with Sketch.

"This magical entity values loyalty to its master above all else."

This card only initiates an attack if the command comes directly from its original owner. Which means that it cannot attack when it is on the opponent's board. If that is the case, during the opponent's attack phase, technically the original owner can initiate an attack with this card on a stack of its own. But why would you do such a thing?

S0-04 Power Destruct

Created with Sketch.

"A strong spell destroying all equipment."

S0-05 The Witch Of The Night

Created with Sketch.

"A moon spirit that can form a powerful ally in both an offensive and defensive strategy."

S0-06 The Spirit Sword

Created with Sketch.

"A sword that bears the spirits of the forest spirits. It can only be wielded by magical sensitive entities."

Only a 'paper' type monster can wield this power card. The type of a card can be found in the bottom right corner.

S0-07 Savannah Warrior

Created with Sketch.

"Most who've encountered this creature could not tell the story."

S0-08 Monster Swap

Created with Sketch.

"A trick that enables you to take control of a monster of your opponent."
 
The monster card you select is transferred to your side of the board. It cannot initiate an attack during the turn in which this event occurs. However, it is able to move.

S0-09 Kiss The Fist

Created with Sketch.

"A rock-hard golden fist."

S0-10 Gonzo Plus

Created with Sketch.

"This monster is powered by the milk light of moon. It climbs the highest mountains to get closer to it."

S0-11 Gonzo The Golden Sentinel ⚠️

Created with Sketch.

"An ambitious soldier and a giant made of rock merge as one golden sentinel."

To play Gonzo The Golden Sentinel, both Army Soldier and Gonzo Plus must be on your side of the board. Destroy both stacks to play Gonzo The Golden Sentinel.

S0-12 Armed Knight

Created with Sketch.

"A brave armed knight."

S0-13 Surprise Defence ⚠️

Created with Sketch.

This is a very special card which can be played from your hand during one of your opponent's attacks. It still needs to be stacked to a monster card and it adds up to the power card counter of that monster card. 

If one of your stacks is being attacked, you can play Surprise Defence from your hand to increase your monster's score. At the end of the opponent's turn this cards is destroyed.

You can still use this card as a normal power increasing power card. At the end of your turn this cards is destroyed.

S0-14 A Fire Dragon

Created with Sketch.

"Just a dragon found near volcanic geysers."

You can have multiple A Fire Dragon cards in a deck.

S0-15 Return From The Grave

Created with Sketch.

You can return a monster from your grave to your board. Make sure you have one position open for the returning monster.

S0-16 Bad Doggo Of The Grave

Created with Sketch.

"A fur-ious spirit that rarely visits the realm of the mortals. It is said it steals the souls of those who dare touch it."

This card's effect only works if it is played face down. When it is attacked its effect is activated. The stack that initiated an attack on this stack is destroyed. This effect only occurs if the opponent initiates an attack. 

S0-17 Unarmed Knight

Created with Sketch.

"A brave unarmed knight."

S0-18 The Destacker ⚠️

Created with Sketch.

"The Destacker prefers to spectate from the shadows. In contrast to most other monsters, the Destacker is aware that he is part of the game of Monster Club."

During your play phase (the part of your turn after you draw and before you attack) power cards stacked to The Destacker may return to your hand. 

S0-19 Army Soldier

Created with Sketch.

"A versatile soldier that prefers to fight in pairs."

You can have multiple Army Soldier cards in your deck.

When Army Soldier is destroyed, another Army Soldier on your board can pick up its stack. This effect can only be used if there are two or more Army Soldiers on the board at time of the attack. The power card maximum cannot be exceeded. If there are too many power cards for one Army Soldier to hold, destroy the surplus.

S0-20 Army Soldier

Created with Sketch.

"A versatile soldier that prefers to fight in pairs."

You can have multiple Army Soldier cards in your deck.

When Army Soldier is destroyed, another Army Soldier on your board can pick up its stack. This effect can only be used if there are two or more Army Soldiers on the board at time of the attack. The power card maximum cannot be exceeded. If there are too many power cards for one Army Soldier to hold, destroy the surplus.

S0-21 Dragon Neutralizer

Created with Sketch.

"A dragon's nightmare."

S0-22 Gonzo ⚠️

Created with Sketch.

"A rock with expression."

After one face up turn, you can play Gonzo Plus from the deck. When you make use of this effect, be sure to shuffle your deck.

S0-23 Three Turn Protection

Created with Sketch.

Your stack will be protected of attacks during the next three turns. The counter starts when this card is activated. It adds up at the start of your turn.

S0-24 Deck Genie

Created with Sketch.

"A genie roaming the tombs of the sahara desert."

While this card is activated, every time your opponent draws a card, he must show it to you.

S0-25 Select & Destroy

Created with Sketch.

"A very quick and effective spell."

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S0-26 Dragon Of The Shimmering

Created with Sketch.

"The one controlling this dragon should handle its power with great care."

To play the Dragon Of The Shimmering, either Combo Dragon #1, Combo Dragon #2 or Combo Dragon #3  must be on your side of the board. Destroy it to play the Dragon Of The Shimmering.

S0-27 Giggles

Created with Sketch.

"A harmful supreme spirit imprisoned in a card."

S0-28 The Second Power Sword

Created with Sketch.

"The second sword forged to wield magical powers. This sword has a special ability."

The first time this card is sent to the grave whilst face up, it is returned to its original deck. Be sure to shuffle your deck. The second time it is destroyed it is sent to your grave.

If its face down destroyed, it is sent to the grave instantly.

S0-29 Combo Dragon #1

Created with Sketch.

"The first member of a vicious tribe of dragons."

S0-30 Combo Dragon #2

Created with Sketch.

"The second member of a vicious tribe of dragons."

S0-31 Combo Dragon #3

Created with Sketch.

"The third member of a vicious tribe of dragons."

S0-32 Good Food

Created with Sketch.

"Monsters demand good food."

S0-33 Card Thief Ray ⚠️

Created with Sketch.

"An three eyed entity imprisoned in a card after losing a game of Monster Club."

This card can steal either a face down or face up power card from your opponent's board.

S0-34 Power Extinction

Created with Sketch.

All face up (active) power cards on both sides of the board are destroyed.

S0-35 The Mage Of Solar Magic

Created with Sketch.

"Brother and eternal rival of The Witch Of The Night."

S0-36 Power Swap ⚠️

Created with Sketch.

Select a power card on your opponent's board and swap it for a power card on your board. It does not matter if the cards are face up or face down.

S0-37 Cat Dragon

Created with Sketch.

"Roams in the night."

S0-38 Poisonous Eel

Created with Sketch.

"Eel!"

S0-39 Bat Dragon

Created with Sketch.

"Just a bat dragon"

You can have multiple Bat Dragon cards in a deck.

S0-40 The High Ground

Created with Sketch.

"The high ground is said to give you the advantage."

The conflicting monster's score is lowered. This card does not lower the score of the full stack. The conflicting stack's power cards are not affected by this card's effect.

S0-41 Heart Soldier

Created with Sketch.

"A courageous spirit that fight with heart."

You can have multiple Heart Soldier cards in a deck.

S0-42 Position Restrict

Created with Sketch.

The conflicting monster cannot change its position whilst this card is active.

S0-43 Pretty Forest Dweller

Created with Sketch.

"A forest spirit that is extremely dynamic."

S0-44 Lava Girl

Created with Sketch.

"Dreams of a date with another round-shaped monster."

S0-45 The Mask In The Curtains

Created with Sketch.

"A dwelling spirit captured in a card. It is said to exchange living spirits for ones roaming the grave."

When this monster wins in battle you may return a monster from your grave to any side of the board.

S0-46 Quicker Cat

Created with Sketch.

"A golden cat that disappears in a blink."

When this card is attacked it may swap positions with another stack on your side of the board. If Quicker Cat is the only monster you control, you cannot perform this special effect.

S0-47 Deal With The Grave ⚠️

Created with Sketch.

You can return a monster from any grave to any board. Your stack that this card is played to is destroyed.

S0-48 The Grand Power Up ⚠️

Created with Sketch.

A monster with a score of 200 or lower becomes 2000. Other power cards stacked are and will be destroyed. That means that this stack cannot hold any other power cards that The Grand Power-Up.

S0-49 Stack Safeguard

Created with Sketch.

"Be sure to secure your precious power cards with this card."

S0-50 Rising Moon

Created with Sketch.

"When the moon rises everything deactivates."

This card turns all your opponent's power cards face down. Therefore, they deactivate. They cannot activate whilst this card is face up on your board. At the end of your turn this card is destroyed.

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S0-51 Combined Force ⚠️

Created with Sketch.

"Sometimes it takes two."

With this card you can add the score of a monster of choice on your board to the stack you play this card to. Make note that you add the score of a monster. Not the score of a calculated stack.

S0-52 Guardian Of The Forest

Created with Sketch.

"A versatile forest spirit protecting its lands at all cost."

S0-53 Rising Sun

Created with Sketch.

"When the sun rises everything activates."

All cards on the board are turned face up. Their effects activate. At the end of the turn in which this card is activated it is destroyed.

S0-54 The Witch Of Power

Created with Sketch.

"An ancient force sealing the game of Monster Club."

S0-55 Silver Dragon

Created with Sketch.

"The one controlling this dragon holds the definition of raw and untamed power."

S0-56 Card Cyclone

Created with Sketch.

"No powerful monster can hide for the devastation the card cyclone leaves behind."

Face down monster cards are not effected by this card.

S0-57 The Ultimate Force

Created with Sketch.

"The one combining the great worriers shall control the power of The Ultimate Force."

To play The Ultimate Force, both The Army's Greatest Force and Silver Dragon must be on your side of the board. Destroy both stacks to play The Ultimate Force.

After three turns this card is destroyed.

S0-58 Return To Shadows

Created with Sketch.

"As cards return to shadows the opponent is left in doubt."

Make sure to take note of the power card indicator of each monster.

S0-59 Shadow Destruction

Created with Sketch.

"An impact of light reveals and destroys all that is hidden."

This cannot be activated by the owner and needs to be activated as a result of attack.

S0-60 Retarget The Attack ⚠️

Created with Sketch.

"A short distance portal opens resulting in a potential shift of the game."

This is a very special card which can be played from your hand during one of your opponent's attacks. It still needs to be stacked to a monster card and it adds up to the power card counter of that monster card. 

If one of your stacks is being attacked, you can play Retarget The Attack to choose a new target for the attack initiated by your opponent.

S0-61 Dame Archer

Created with Sketch.

"The archer is famous of never missing a shot."

The Dame Archer can initiate an attack on any stack on the board. If you desire to initiate a stack of your own, you are allowed to do so.

S0-62 Silver Soldier

Created with Sketch.

"A vicious machine-like soldier attacking with its claws."

S0-63 The Mighty Dragon Of Fire

Created with Sketch.

"The dragon that fell down from the sun."

This card's score is increased by 100 for every 'A Fire Dragon' in any grave.

S0-64 Magnificent Right Claw

Created with Sketch.

"A sparkling razor-sharp right claw descending from an ancient beast."

This card only increases the score of a Scissors type monster card.

S0-65 The Ancient Bird Guardian

Created with Sketch.

"It is said that he who holds a feather of this guardian of the skies is rewarded with its lifelong protection."

S0-66 The Witch Of Distortion

Created with Sketch.

"Time and space distort when this omen of power moves closer."

To play The Witch Of Distortion, both The Witch Of Power and Giggles must be on your side of the board. Destroy both stacks to play The Witch Of Distortion.

S0-67 Sunset Field Giant

Created with Sketch.

"The field is fled when a looming silhouette marches in the eye of the sun."

S0-68 The Dark Moon Sword

Created with Sketch.

"It is said that this sword descended from the dark side of the moon."

S0-69 The Fragrance Of Night

Created with Sketch.

"The veil of night falls upon those who oppose it."

S0-70 The Great Collector

Created with Sketch.

"This entity resides in the swaps and cannot bare anything that goes to waste."

S0-71 A River Spirit

Created with Sketch.

"The one who pays its respects to the river does not have to fear the river spirit."

S0-72 Resurrection Of Event

Created with Sketch.

"This wrinkle in time might open the gates for reoccurring events."

It is up to you whether the card you return is played face up or face down.

S0-73 Bird Dragon

Created with Sketch.

"Is it a bird? Is it a dragon? No! It's Bird Dragon!"

S0-74 Lizard Soldier

Created with Sketch.

"A versatile soldier searching for the remaining pieces of its golden equipment."

The basics

By taking note of a few basic rules, Monster Club will quickly become your playground. Check out the basics to get started now.

The board

Monster Club shines in its simplistic approach. However, the board has different sections and sets the stage for movement and tactic.