An old Mac computer displaying information about the cards.

ThE Cards

Monster Club holds many cards and it holds even more ways to put them to use. Need some specific insights in a certain card? Check it out!

Find What You Seek

Are you looking for a specific card? Then check the code on the bottom right of the card. All cards on this page are in chronological order.

All the information you need is written on the cards. However, some cards can be a little more complex and you may require additional information. We sorted some of these cards out for you. You'll recognize them by the ⚠️ next to their names.

S0-01 The Army's Greatest Force

Created with Sketch.

"This ultimate soldier holds the potential of victory."

S0-02 The First Power Sword

Created with Sketch.

"The first sword forged to wield magical powers. It’s made of gold because that’s fancy."

S0-03 The Most Loyal Mage ⚠️

Created with Sketch.

"This magical entity values loyalty to its master above all else."

This card only initiates an attack if the command comes directly from its original owner. Which means that it cannot attack when it is on the opponent's board. If that is the case, during the opponent's attack phase, technically the original owner can initiate an attack with this card on a stack of its own. But why would you do such a thing?

S0-04 Power Destruct

Created with Sketch.

"A strong spell destroying all equipment."

S0-05 The Witch Of The Night

Created with Sketch.

"A moon spirit that can form a powerful ally in both an offensive and defensive strategy."

S0-06 The Spirit Sword

Created with Sketch.

"A sword that bears the spirits of the forest spirits. It can only be wielded by magical sensitive entities."

Only a 'paper' type monster can wield this power card. The type of a card can be found in the bottom right corner.

S0-07 Savannah Warrior

Created with Sketch.

"Most who've encountered this creature could not tell the story."

S0-08 Monster Swap

Created with Sketch.

"A trick that enables you to take control of a monster of your opponent."
 
The monster card you select is transferred to your side of the board. It cannot initiate an attack during the turn in which this event occurs. However, it is able to move.

S0-09 Kiss The Fist

Created with Sketch.

"A rock-hard golden fist."

S0-10 Gonzo Plus

Created with Sketch.

"This monster is powered by the milk light of moon. It climbs the highest mountains to get closer to it."

S0-11 Gonzo The Golden Sentinel ⚠️

Created with Sketch.

"An ambitious soldier and a giant made of rock merge as one golden sentinel."

To play Gonzo The Golden Sentinel, both Army Soldier and Gonzo Plus must be on your side of the board. Destroy both stacks to play Gonzo The Golden Sentinel.

S0-12 Armed Knight

Created with Sketch.

"A brave armed knight."

S0-13 Surprise Defence ⚠️

Created with Sketch.

This is a very special card which can be played from your hand during one of your opponent's attacks. It still needs to be stacked to a monster card and it adds up to the power card counter of that monster card. 

If one of your stacks is being attacked, you can play Surprise Defence from your hand to increase your monster's score. At the end of the opponent's turn this cards is destroyed.

You can still use this card as a normal power increasing power card. At the end of your turn this cards is destroyed.

S0-14 A Fire Dragon

Created with Sketch.

"Just a dragon found near volcanic geysers."

You can have multiple A Fire Dragon cards in a deck.

S0-15 Return From The Grave

Created with Sketch.

You can return a monster from your grave to your board. Make sure you have one position open for the returning monster.

S0-16 Bad Doggo Of The Grave

Created with Sketch.

"A fur-ious spirit that rarely visits the realm of the mortals. It is said it steals the souls of those who dare touch it."

This card's effect only works if it is played face down. When it is attacked its effect is activated. The stack that initiated an attack on this stack is destroyed. This effect only occurs if the opponent initiates an attack. 

S0-17 Unarmed Knight

Created with Sketch.

"A brave unarmed knight."

S0-18 The Destacker ⚠️

Created with Sketch.

"The Destacker prefers to spectate from the shadows. In contrast to most other monsters, the Destacker is aware that he is part of the game of Monster Club."

During your play phase (the part of your turn after you draw and before you attack) power cards stacked to The Destacker may return to your hand. 

S0-19 Army Soldier

Created with Sketch.

"A versatile soldier that prefers to fight in pairs."

You can have multiple Army Soldier cards in your deck.

When Army Soldier is destroyed, another Army Soldier on your board can pick up its stack. This effect can only be used if there are two or more Army Soldiers on the board at time of the attack. The power card maximum cannot be exceeded. If there are too many power cards for one Army Soldier to hold, destroy the surplus.

S0-20 Army Soldier

Created with Sketch.

"A versatile soldier that prefers to fight in pairs."

You can have multiple Army Soldier cards in your deck.

When Army Soldier is destroyed, another Army Soldier on your board can pick up its stack. This effect can only be used if there are two or more Army Soldiers on the board at time of the attack. The power card maximum cannot be exceeded. If there are too many power cards for one Army Soldier to hold, destroy the surplus.

S0-21 Dragon Neutralizer

Created with Sketch.

"A dragon's nightmare."

S0-22 Gonzo ⚠️

Created with Sketch.

"A rock with expression."

After one face up turn, you can play Gonzo Plus from the deck. When you make use of this effect, be sure to shuffle your deck.

S0-23 Three Turn Protection

Created with Sketch.

Your stack will be protected of attacks during the next three turns. The counter starts when this card is activated. It adds up at the start of your turn.

S0-24 Deck Genie

Created with Sketch.

"A genie roaming the tombs of the sahara desert."

While this card is activated, every time your opponent draws a card, he must show it to you.

S0-25 Select & Destroy

Created with Sketch.

"A very quick and effective spell."

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S0-26 Dragon Of The Shimmering

Created with Sketch.

"The one controlling this dragon should handle its power with great care."

To play the Dragon Of The Shimmering, either Combo Dragon #1, Combo Dragon #2, Combo Dragon #3 or Combo Dragon X  must be on your side of the board. Destroy it to play the Dragon Of The Shimmering.

S0-27 Giggles

Created with Sketch.

"A harmful supreme spirit imprisoned in a card."

S0-28 The Second Power Sword

Created with Sketch.

"The second sword forged to wield magical powers. This sword has a special ability."

The first time this card is sent to the grave whilst face up, it is returned to its original deck. Be sure to shuffle your deck. The second time it is destroyed it is sent to your grave.

If its face down destroyed, it is sent to the grave instantly.

S0-29 Combo Dragon #1

Created with Sketch.

"The first member of a vicious tribe of dragons."

S0-30 Combo Dragon #2

Created with Sketch.

"The second member of a vicious tribe of dragons."

S0-31 Combo Dragon #3

Created with Sketch.

"The third member of a vicious tribe of dragons."

S0-32 Good Food

Created with Sketch.

"Monsters demand good food."

S0-33 Card Thief Ray ⚠️

Created with Sketch.

"An three eyed entity imprisoned in a card after losing a game of Monster Club."

This card can steal either a face down or face up power card from your opponent's board.

S0-34 Power Extinction

Created with Sketch.

All face up (active) power cards on both sides of the board are destroyed.

S0-35 The Mage Of Solar Magic

Created with Sketch.

"Brother and eternal rival of The Witch Of The Night."

S0-36 Power Swap ⚠️

Created with Sketch.

Select a power card on your opponent's board and swap it for a power card on your board. It does not matter if the cards are face up or face down.

S0-37 Cat Dragon

Created with Sketch.

"Roams in the night."

S0-38 Poisonous Eel

Created with Sketch.

"Eel!"

S0-39 Bat Dragon

Created with Sketch.

"Just a bat dragon"

You can have multiple Bat Dragon cards in a deck.

S0-40 The High Ground