Monster Club shines in its simplistic approach. However, the board has different sections and sets the stage for movement and tactic.
This is what the board looks like:
To the player's right resides the deck space. Here players place their decks before starting a game of Monster Club. At the beginning of each game the deck holds 25 cards.
The playing board
In the center of the board resides The Playing Board. It consists of three free playing spaces. Players need to carefully select to which spaces they play their cards to create stacks.
Move or Attack
A stack always consist of one monster card and of none to multiple power cards. Once per turn a stack can move one space to its left or right if that space is not in use. Stacks opposite to one another are called 'conflicting' and can initiate an attack on each other. If a stack has been moved it cannot initiate an attack during the same turn.
Some cards have the effect to target a specific side of the board. If this is the case it is always specifically mentioned which board is targeted.
'Your board' is always the side of the board of the card owner.
'Your opponent's board' is always the side of the board of the card owner's opponent.
'The board' or ‘any board’ targets both sides and therefore the full board.
To the player's left resides the grave. Here all cards from the original owner's deck end up when destroyed. Cards from an opponent can never end up in your grave and vise versa.
Some cards have the effect to target a specific grave. If this is the case it is always specifically mentioned which grave is targeted.
- 'Your grave' is always the grave of the card owner.
- 'Your opponent's grave' is always the grave of the card owner's opponent.
- 'Any grave' targets both graves.
By taking note of a few basic rules, Monster Club will quickly become your playground. Check out the basics to get started now.
Monster Club holds many cards and it holds even more ways to put them to use. Need some specific insights in a certain card? Check this out!