The basics of Monster Club
In Monster Club two players compete in short games of 10 to 15 minutes. Watch the video 📼 or read on 👇 to learn how you play!
Your deck holds 25 unique monster and power cards. Monster cards form the basis of your deck. With power cards you power up your monster cards or enhance them with special effects.
It's your turn
Players take turns to play cards and attack. At the start of each turn you draw until you hold 5 cards.
At the end of each turn you always need to have at least one monster card on your board. If that's not possible with your current hand you have to show it and return it to your deck. Shuffle and draw again.
You can stack power cards to monster cards. Again: it is up to you whether you do that face up or face down. However, take note that a face down card is not active whilst a face up card is. Also: You cannot stack face up power cards to a face down monster.
Take note of the power card indicator in the monster card's bottom left. It is the maximum amount of power cards that may be stacked to it.
More about Monster Cards
Monster card name: Every monster card has a name displayed at the top. Multiple monsters of the same name are not allowed in one deck if not stated otherwise on the card.
Power card maximum: At the bottom left corner an icon is displayed showing a number. This is the power card indicator. It shows the amount of power cards this specific monster can hold.
Score: At the bottom center of each monster card a score is displayed. This is the monster card's attack force. When in conflict scores are calculated. The stack with the lowest score is sent to the grave.
Type: At the bottom right the monster card's type is displayed. This is either 'rock', 'paper' or 'scissors'. Players only turn to their monster's type when in a conflict in which scores are equal. In this case rock is dominant over scissors. Scissors is dominant over paper. And paper is dominant over rock. The inferior stack is sent to the grave.
Special effect: Some monsters have special effects. If so, these are displayed above the score. The rules on the cards are always superior to the game's main rules.
There always must be at least 1 monster card on your field during your turn. If there is no monster card on your field and you hold only power cards you must show your hand to your opponent, put the card back in your deck, shuffle and draw 5 new cards.