Help during play
We try to keep the game of Monster Club as to the point as possible. However, even to advanced players there are some questions that may come to mind while playing a game of Monster Club. On this page you'll find the answers you seek.
During your play phase
No monster cards on the board or in hand.
What if I have no monster cards on the board an no monster cards in hand to play?
Show your hand to your opponent and return it to your deck. Shuffle your deck and draw five new cards. Try again!
I accidentally played a card or changed my mind about it.
What if I play or move a card that I actually didn’t want to play or move?
When you lose touch with the card it is considered ‘played’ or ‘moved’ and cannot be returned.
No free spots left to play cards in.
What if I don’t have any free spots on my board to play monster cards in?
You can’t play any monster cards on your board. Neither as a result of an effect.
Move a face down monster.
What if I want to move a face down monster?
Just do it!
Return a card from a grave to the board in face down position.
What if I can return a card from a grave and want to do so in face down position?
Have it your way!
Stacking too much power cards.
What happens to power cards that override the power card indicator (lower left of each monster card) of the stack's monster card?
'Overstacked' power cards are instantly destroyed when the monster card is face up on the board.
During your Attack phase
After you've attacked.
What happens after I attacked?
It is up to you with which monsters you initiate an attack on your opponent. After you've attacked your turn ends. (Which means you cannot move or play any new cards to the board.)
The order of activation (during an attack).
When I initiate an attack what is the order of activation of monster and power cards?
Your stack is turned face up - and therefore activates - first. Then your opponent's stack is turned face up and is activated.
When scores are equal.
What if both stacks have an equal score?
Player’s turn to the type of their conflicting monster card which is either rock, paper or scissors. The dominant type remains while the other is destroyed. If types are equal bot stacks are destroyed.
Stalling by not attacking.
What if both players refuse to initiate an attack or move and therefore stall the game?
If both players refuse to initiate an attack during their past turns this situation occurs: The game forces an attack on all conflicting stacks. The initiation is considered neutral. Special effects (of monster cards and power cards) triggered by the initiation of an attack by a specific player are neutralized in that manner.
Monster card / power card mistake by your opponent.
What if you initiate an attack on a face down card that is considered to be a monster card and it is revealed to be a power card (as a result of a mistake of your opponent)?
The opponent’s stack is destroyed.
No monsters on my board at the end of my turn as a result of an attack.
What if at the end of my turn I have no monsters on my board as a result of an attack initiated by me?
That’s the only exception there is to the rule: At the end of each turn you need to have at least one monster on your board.
Initiate an attack with a face down monster.
What if I want to attack with an face down monster?
Go for it! It is turned face up anyways.
During your Opponent's turn
Stalling by constantly moving away.
What if my opponent keeps moving its monster away from my monster while not doing anything else and therefore is stalling the game?
Dodging the same monster twice in a row isn’t allowed.
Using a card's effect.
Can I make use of a card effect multiple times?
A card effect comes into effect when the card is played face up. This can be done from hand or when the card is turned face up as a result of conflict. If not mentioned otherwise the card’s effect is triggered only when it is played.
The 'original score'.
What is the 'original score'?
The original score is the score displayed on the monster card before calculation of score altering power cards or monster card effects.